| Research |
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I work in the field of computer graphics, where my main interests are in
procedural modeling,
image processing,
and especially
non-photorealistic rendering.
I have also spent a lot of time on
approximate path planning.
I recently moved from the University of Saskatchewan to Carleton University, where I will be working on the computer game development program. | ||
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I received my PhD from the University of Toronto in 2002.
My academic lineage includes
Euler, Leibniz, and other giants of mathematics.
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| Contact | ||
| David Mould, Associate Professor School of Computer Science Carleton University 5302 Herzberg, 1125 Colonel By Drive Ottawa, ON, K1S 5B6 Tel: (613)520-2600x8975 Email: mould[at]scs.carleton.ca |
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| Teaching (Fall 2009) | ||
| COMP 1501: Computer game design COMP 3501: Game programming and computer graphics |
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