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SLTemplateCallback Struct Reference
#include <Scene.h>
List of all members.
Detailed Description
SLTemplateCallback Structure
A dotXSI template callback. This structure allows to specify callbacks that must be call when a specific template is found. You may specify a callback for the following events:
- PreLoadCallback ( Will be called before the entire is parsed)
- This is useful for initialization needs
- Callback ( Will be called when the template is found )
- This is where most of the work should be done. This is where Semantic Layer object are created using the template passed and are attached to the Scene.
- PostChilrenCallback ( Will be called when the template's children have been called )
- This useful for resolving items within a model. For instance, if a parent template references on of it's children, you should resolve the references here.
- PostLoadCallback ( Will be called when the file has been loaded entirly )
- This is useful for resolving items within the entire scene.
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See also:
-
CSLScene::RegisterCallback
The documentation for this struct was generated from the following files:
© Copyright 2001-2003 Avid Technology, Inc. All rights reserved.
© Copyright 2001-2003 Avid Technology, Inc. All rights reserved.