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CSLUVCoordArray Class Reference

#include <UVCoordArray.h>

List of all members.

Public Methods


Detailed Description

CSLUVCoordArray Class

Class representing an array of UV coordinates

See also:
CSLShape_35


Member Function Documentation

CSLBaseShape::CSLIndexedVector2DArray * CSLUVCoordArray::GetIndexedUVCoordList  
 

Return the indexed texture coordinate array proxy.

Returns:
CSLIndexedVector2DArray* Pointer to an array proxy of indexed UV.

SLIndexedVector2D * CSLUVCoordArray::GetIndexedUVCoordListPtr  
 

Returns an array of SLIndexedVector2D that describes the indexed texture coordinates for this mesh.

Returns:
SLIndexedVector2D* Array of indexed texture coordinates

SI_Char * CSLUVCoordArray::GetTextureProjection  
 

Return the name of the texture projection.

Returns:
SI_Char* Texture projection name.

SI_Int CSLUVCoordArray::GetUVCoordCount  
 

Return the number of texture coordinates.

Returns:
SI_Int Number of UV.

CSLBaseShape::CSLVector2DArray * CSLUVCoordArray::GetUVCoordList  
 

Return the texture coordinate array proxy.

Returns:
CSLVector2DArray* Pointer to an array proxy of UV.

CSIBCVector2D * CSLUVCoordArray::GetUVCoordListPtr  
 

Returns an array of CSIBCVector2D that describes the texture coordinates for this mesh.

Returns:
CSIBCVector2D* Array of texture coordinates

SI_Void CSLUVCoordArray::SetTextureProjection SI_Char *    in_szValue
 

Change the name of the texture projection.

Parameters:
SI_Char  * New texture projection name.
Returns:
None

SI_Error CSLUVCoordArray::Synchronize  
 

Synchronize will all data in the FTK is up to date.

Returns:
SI_Error Error code


The documentation for this class was generated from the following files: © Copyright 2001-2003 Avid Technology, Inc. All rights reserved.

© Copyright 2001-2003 Avid Technology, Inc. All rights reserved.