#include <Material.h>
Inheritance diagram for CSLMaterial::
Defines a legacy SI_Material
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This enum lists possible shading models for a material. |
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Constructor
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Destructor |
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Create a new texture 2D for the material.
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Destroy the texture 2D of the material.
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Return the ambient color of the material.
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Return the diffuse color of the material.
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Return the emissive color of the material.
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Return the shading model of the material.
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Return the specular color of the material.
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Return the specular decay of the material.
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Return a proxy to the specified parameter.
Reimplemented from CSLTemplate. |
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Return a proxy to the specified parameter.
Reimplemented from CSLTemplate. |
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Change the ambient color of the material.
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Change the diffuset color of the material.
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Change the emissive color of the material.
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Change the shading model of the material.
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Change the specular color of the material.
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Change the specular decay of the material.
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Synchronize will ensure that the animated parameter is up to date.
Reimplemented from CSLBaseMaterial. |
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Return the 2D texture of the material.
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Indicate which dotXSI template this object describes.
Reimplemented from CSLTemplate. |
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