#include <Shape.h>
Inheritance diagram for CSLShape::
Describes a mesh shape
The CSLShape holds the mesh's vertex positions, normals, texture coordinates and color information.
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Constructor
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Destructor |
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Create an indexed texture coordinates array.
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Create a texture coordinates array.
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Destroy the texture coordinates array.
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Return the indexed texture coordinate array proxy.
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Returns an array of SLIndexedVector2D that describes the indexed texture coordinates for this mesh.
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Return the number of texture coordinates.
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Return the texture coordinate array proxy.
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Returns an array of CSIBCVector2D that describes the texture coordinates for this mesh.
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Synchronizes this shape instance with its IO layer representation
Reimplemented from CSLBaseShape. |
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Get the template type
Reimplemented from CSLTemplate. |
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