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CSIBCMatrix4x4 Member List

This is the complete list of members for CSIBCMatrix4x4, including all inherited members.
AlignAxes(CSIBCVector3D *x_vec, CSIBCVector3D *xy_vec)CSIBCMatrix4x4
AlignRoll(SI_Float in_Roll, CSIBCVector3D *in_pVector)CSIBCMatrix4x4
ColumnMajor(SI_Float *o_pMatrix)CSIBCMatrix4x4
CSIBCMatrix4x4()CSIBCMatrix4x4
CSIBCMatrix4x4(const CSIBCMatrix4x4 &i_Matrix)CSIBCMatrix4x4
CSIBCMatrix4x4(SI_Float *i_pMatrix)CSIBCMatrix4x4
Dump()CSIBCMatrix4x4
Get(SI_Float *o_pMatrix) constCSIBCMatrix4x4
Get(CSIBCMatrix4x4 &o_mMatrix) constCSIBCMatrix4x4
Get(const SI_Byte i_bIndex) constCSIBCMatrix4x4
Get(const SI_Byte i_Column, const SI_Byte i_Row) constCSIBCMatrix4x4
GetInverse(CSIBCMatrix4x4 &o_mMatrix)CSIBCMatrix4x4
GetOrientation(CSIBCVector3D &x_axis, CSIBCVector3D &y_axis, CSIBCVector3D &z_axis) constCSIBCMatrix4x4
GetRotation(CSIBCVector3D &o_vRot) constCSIBCMatrix4x4
GetScaling(CSIBCVector3D &o_vScale) constCSIBCMatrix4x4
GetSIMatrix()CSIBCMatrix4x4 [inline]
GetTransforms(CSIBCVector3D &scale, CSIBCVector3D &rot, CSIBCVector3D &trans)CSIBCMatrix4x4
GetTranslation(CSIBCVector3D &o_vTrans) constCSIBCMatrix4x4
IsIdentity()CSIBCMatrix4x4
LookAt(const CSIBCVector3D &pos, const CSIBCVector3D &target, const CSIBCVector3D &up, const SI_Float roll)CSIBCMatrix4x4
Multiply(CSIBCMatrix4x4 &i_mMatrix)CSIBCMatrix4x4
Multiply(CSIBCMatrix4x4 &i_mMatrix, CSIBCMatrix4x4 &result)CSIBCMatrix4x4
Multiply(const CSIBCVector2D &i_vVector) constCSIBCMatrix4x4
Multiply(const CSIBCVector3D &i_vVector)CSIBCMatrix4x4
Multiply(const CSIBCVector4D &i_vVector)CSIBCMatrix4x4
Multiply(CSIBCVector3D &i_vResult, const CSIBCVector3D &i_vVector)CSIBCMatrix4x4
Multiply4x3(const CSIBCMatrix4x4 &i_mMatrix)CSIBCMatrix4x4
Multiply4x3(const CSIBCMatrix4x4 &i_mMatrix, CSIBCMatrix4x4 &result) constCSIBCMatrix4x4
MultiplyLeft(CSIBCVector3D &i_vResult, const CSIBCVector3D &i_vVector) constCSIBCMatrix4x4
Normalize()CSIBCMatrix4x4
operator *(CSIBCMatrix4x4 &i_mMatrix)CSIBCMatrix4x4
operator *(CSIBCVector2D &i_vVector)CSIBCMatrix4x4
operator *(CSIBCVector3D &i_vVector)CSIBCMatrix4x4
operator *(CSIBCVector4D &i_vVector)CSIBCMatrix4x4
operator+=(const CSIBCMatrix4x4 &i_mMatrix)CSIBCMatrix4x4
operator=(const CSIBCMatrix4x4 &i_mMatrix)CSIBCMatrix4x4
Ortho(const SI_Float left, const SI_Float right, const SI_Float top, const SI_Float bottom, const SI_Float nearPlane, const SI_Float farPlane)CSIBCMatrix4x4
Perspective(const SI_Float nearPlane, const SI_Float farPlane, const SI_Float fov, const SI_Float aspect)CSIBCMatrix4x4
PerspectiveAlt(const SI_Float nearPlane, const SI_Float farPlane, const SI_Float fov, const SI_Float aspect)CSIBCMatrix4x4
Raw()CSIBCMatrix4x4
RowMajor(SI_Float *)CSIBCMatrix4x4
SelfTest()CSIBCMatrix4x4
Set(const CSIBCMatrix4x4 &i_Matrix)CSIBCMatrix4x4
Set(const SI_Float *i_pMatrix)CSIBCMatrix4x4
Set(const SI_Byte i_bIndex, SI_Float i_fValue)CSIBCMatrix4x4
Set(const SI_Byte i_Column, const SI_Byte i_Row, const SI_Float i_fValue)CSIBCMatrix4x4
SetIdentity()CSIBCMatrix4x4
SetNull()CSIBCMatrix4x4
SetOrientation(const CSIBCVector3D &x_axis, const CSIBCVector3D &y_axis, const CSIBCVector3D &z_axis)CSIBCMatrix4x4
SetRotation(const CSIBCVector3D &i_vRot)CSIBCMatrix4x4
SetRotation(const CSIBCMatrix4x4 &i_mMatrix)CSIBCMatrix4x4
SetScaling(const CSIBCVector3D &i_vScaling)CSIBCMatrix4x4
SetToRotation(const CSIBCVector3D &i_vEuler)CSIBCMatrix4x4
SetToRotation(const SI_Float angl, const CSIBCVector3D &axis)CSIBCMatrix4x4
SetToScale(const CSIBCVector3D &i_vScale)CSIBCMatrix4x4
SetToTranslation(const CSIBCVector3D &i_vTrans)CSIBCMatrix4x4
SetTransforms(const CSIBCVector3D &scale, const CSIBCVector3D &rot, const CSIBCVector3D &trans)CSIBCMatrix4x4
SetTranslation(const CSIBCVector3D &i_vTrans)CSIBCMatrix4x4
Transpose()CSIBCMatrix4x4
© Copyright 2001-2003 Avid Technology, Inc. All rights reserved.

© Copyright 2001-2003 Avid Technology, Inc. All rights reserved.